dbox
Junior Member
Posts: 83
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Post by dbox on Dec 20, 2022 20:44:20 GMT
Hi All, Just published a new GX release! Here are some of the notable updates: - Updated Export to Web functionality to be compatible with QBJS 0.6.1 Release.
- Fixed web support for animated map tiles
- Fixed web support for isometric map rendering
- Enabled sound on MacOS when built with QB64 versions greater than 2.0.2
- Updated build scripts to work with multiple QB64 forks
- Added new space game sample
- Enhanced background image WRAP mode to support wrapping vertically as well as horizontally
"horse" and "space" samples demonstrate new background wrap capabilities
Check out the release here!
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Post by william33 on Nov 5, 2023 20:28:51 GMT
Hi dbox, I wanted to check in and see if you're still actively working on the project. It's undeniably highlighting QB64's remarkable capabilities. It would be fantastic to see additional tutorials, such as one on how to build a platformer from the ground up.
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dbox
Junior Member
Posts: 83
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Post by dbox on Nov 6, 2023 15:51:35 GMT
Hi dbox, I wanted to check in and see if you're still actively working on the project. It's undeniably highlighting QB64's remarkable capabilities. It would be fantastic to see additional tutorials, such as one on how to build a platformer from the ground up.
Hi william33, yes, I'm still actively working on the project! I hope to put out the next GX release shortly after the QBJS release that is in-progress now. In the meantime, I can certainly put together an additional tutorial or two. It helps with motivation to know there is interest in the project.
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